Something for everyone.
Today I have something for all areas of game art.A tutorial on modular sets by Philip Klevestav for the Environment Artists, an update on the LPC #3 for the Character guys and finally we visit...
View Article100th Post!
This is the 100th published post on the new Polycount front page! HUZZAH! But it’s business as usual for us and other 3D game art communities, so let’s see what’s happening. Some of the latest work...
View ArticleFriday Community Re-Cap
Another week has flown by, and because there’s so much going on, we thought you might like this little digest of all the nuggets of goodness that have been popping up lately. Marine has diligently dug...
View ArticleI wrote this article on a Mac :(
It’s a slow news day today, but we still have some cool things to share with you. Painting workflow over at CGSociety CG Science for Artists Part 2 HIFANA Music Video More after the jump....
View ArticleMonitor-to-retina art missile.
I was split between that or, ‘Dropping an A-bomb’ (where the A stands for art). I’ve been gone for around 3 weeks and that was the best I could come up with. Archviz in Unreal – possible! Polycount...
View ArticleFour Great Interviews
Here are 4 great interviews with some people you probably already know and a few you probably should read up on. Andy Davies, Jeroen Maton, Alex Sandri and Olivier Thill & Benjamin Alcover all...
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